Sunday, September 27, 2009

Angel Engine 2.1

This is Angel, a cross-platform 2D game prototyping engine based on OpenGL and C++.



The engine will provide you with:

- Cross-Platform functionality (Windows and Mac)

- Actors (game objects with color, shape, responses, attributes, etc.)

- Texturing with Transparency

- "Animations" (texture swapping at defined intervals)

- Rigid-Body Physics - A clever programmer can do soft-body physics with it

- Sound

- Text Rendering with multiple fonts

- Particle Systems

- Some basic AI (state machine and pathfinding)

- Config File Processing

- Logging

- Input from a mouse, keyboard, or Xbox 360 controller - Binding inputs from a config file

- Python Scripting - In-Game Console

No comments:

Post a Comment