This is a Downtown City Environment. It has two apartments, one with 4 floors and 8 apartments and the other modeled after the starting apartment in L4D, the Hospital Campaign. Complete with one destructible floor and to destructible walls.
If you have played the mission you will know just where they are, there are no hints for them. Another destructible wall was added on the roof of the L4D Apartment, the only hint you get is that it leads into the Warehouse 3rd floor next door. All doors open, or return with a sound of "locked/knocking" or maybe even someone behind the door talking smack at you. The doors also do not have hints to keep the map clean.
You might also notice that a Subway will zoom passed every couple of minutes, one on each of the raised Subway tracks.
There are Many accessible rooftops and a couple hidden apartment rooms. There is also a Gun shop, which is Dvar controlled. In this Beta Version players are allowed to pick up ammo for all the different weapons. The final Version may have weapon pickups, depending on the demand.
There is a Club located on the far end of the Dead end street. Which is also Dvar controlled and is still in Beta Stages. This Pre-Beta allows players to play music from the DJ booth to all the players in the server. The music files are located in the IWD, and Servers can swap out the Default tracks, rename them to the same name and slap in their own favorite tracks to play while Gaming. When a player hits the trigger, it randomly selects 1 of the 4 tracks. Because each player runs the script separately, each song might be different for each player. The only foreseeable problem with this is the size of the IWD. Otherwise it works great.
There are only two other Map Dvars. One that controls the rain (drizzle) and the player models (skins). The map Defaults to Urban player models, but if your mod does not support these Models, then you can change it to Desert by using the Dvar.
Thursday, January 21, 2010
Call of Duty 4 Map - Apartments Final
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